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Zeldman on Web & Interaction Design
Web design news and insights since 1995

Zeldman on Web & Interaction Design
  • Ten Years Ago on the Web

    2006 DOESN’T seem forever ago until I remember that we were tracking IE7 bugs, worrying about the RSS feed validator, and viewing Drupal as an accessibility-and-web-standards-positive platform, at the time. Pundits were claiming bad design was good for the web (just as some still do). Joe Clark was critiquing WCAG 2. “An Inconvenient Truth” was playing in theaters, and many folks […]

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  • Speaking Most Clearly When Not Speaking At All

    Writing brain and speaking brain verbalize differently for me, I have found. I’m considered a passable conference speaker, and, from friendly conversations to client meetings, I’m rarely at a loss for words. But the ideas I’m able to articulate with my mouth are nothing, absolutely nothing, to those I can sometimes share while writing. In […]

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  • Sometimes a cigar is a penis

    MANY NIGHTS I have these dreams where I lose my daughter while traveling. We’re about to board a flight, and suddenly she has vanished. In other parts of these same dreams, still traveling, I’m doing something amazing—like hiking the Alps—when I realize I’ve forgotten to check in on my app. Although the two distresses are […]

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  • Help Carolyn Wood

    ONE OF THE NICEST web professionals I’ve ever worked with desperately needs and deserves our community’s help, compassion, and kindness. Many of you, whether you knew it or not, have benefited from Carolyn Wood’s work on A List Apart, Digital Web, The Manual, and Codex: the journal of typography. For two decades, she has been […]

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  • Introducing studio.zeldman

    studio.zeldman is open for business. It’s a vision I’ve been cooking up, a new studio supported by some of the most talented people in our industry and everything I've learned in two-plus decades of web and interaction design. And now it’s here. studio.zeldman designs digital experiences and provides strategic consulting. We don’t have a portfolio yet, but we landed our first client before we launched. Come on down!

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